
With the same moves set and combos you’re used to, with some really nice ones for the newcomers. This is largely unchanged from previous versions, and if I recall correctly, not what Tecmo was promising leading up to release as they stated that everything was going to be 60 FPS.Ĭontrol and gameplay are as solid as ever. All of the cut scenes in Story Mode still run at about 45 FPS (on the Xbox One) while the actual game runs at a full 60 FPS. The sweat and scuffs on the characters after a fight are a bit more detailed and the colors seem brighter but overall there isn’t really much difference between this one and the previous releases. There are some new costumes for each of the fighters, and you can now change some of the characters hairstyles once you unlock the option. Other than the 2 new characters and some interesting new stages to fight on, the only changes players will notice is more objects to break and interact with, and a slight polygon increase on the characters. All of the modes from Plus and Ultimate make a return, including online play (which we’ll dive into later). Once I began playing, I really could not see much of a difference between this one and the previous game, except for 2 new fighters, Honoka, a shy looking Schoolgirl, and classic DOA boss Raidou. It took nearly 45 minutes to an hour to begin playing the game with the full roster. After a confusing download and install session, you then have to wait until all of the fighters for DOA 5 Last Round are downloaded into your copy of Core Fighters. When you first put in the disc, you can’t play until your system downloads “DOA5 Core Fighters”, a sort of demo of DOA 5 with only a few fighters to use.

You see, the disc does not contain anything other than security codes for your system and some DLC codes that auto-download. This time however, there isn’t really that much to get excited about, and has left me questioning this release.įirst off, if you have the disc version of this game (like I have), you will have to endure a lengthy install process. After all, DOA 5 Plus for the Vita and DOA 5 Ultimate for the Xbox 360 and PS3 really expanded over the original. When it was announced that Dead Or Alive 5 was coming to next gen platforms, I expected a huge change from the previously released titles.
